The Glast Gambit: Hotfix 19.5.1 + 19.5.2

The Glast Gambit: Hotfix 19.5.1 + 19.5.2

Full information on The Glast Gambit: Update 19.5 can be found here:

The Glast Gambit: Hotfix 19.5.1
A frustrating Index bug was causing the UI and enemy drops to disappear (making the match unwinnable). This issue should be resolved now. Anyo does like to cheat, but that was a bit too much – sorry! 

Changes:

  • The Index sessions will now lock after 1 minute, preventing new players from joining
  • Neewa’s third picture changed to match the others

 
Additions:

  • Added Polish translations to the launcher

Fixes:

  • Fixed Conclave script error with pickups
  • Fixed Nidus’ Symbiotic Link being able to stun bosses
  • Fixed colony door messages not showing for clients in The Glast Gambit
  • Fixes indestructible tumors for clients in The Glast Gambit
  • Fixed typo in ‘Vaporizer’ 
  • Fixed disappearing Nidus Larva
  • Fixed bug that was causing missing UI elements in Infested Salvage
  • Fixed Rivens showing as uncommon instead of common Sortie Rewards
  • Fixed stance polarity for Hirudo and added an extra Madurai polarization
  • Partial fix for a prog stopper in the Index
  • Fixed script error when clients try to cast Ravenous after their previous cast was nullified
  • Fixed several other script errors
  • Fixed a progression bug when aborting in The Glast Gambit
  • Fixed improper enemy scaling in the colony portion of The Glast Gambit
  • Fixed various Loc
  • Fixed a bug with inbox icons that was caused by large inbox histories
  • Fixed undiscovered Kavats showing in the codex
  • Fixed script error with Iron Skin
  • Fixed script error with Metamorphosis
  • Fixed missing zone attributes in Shipyard
  • Fixed distilling extractors displaying over 100% health
  • Fixed Nidus alt helmet being incorrectly included with Nidus purchase
  • Fixed Operator power script error
  • Fixed Nidus Larva not appearing for clients and slime FX on enemy not being removed
  • Fixed script crash in Relay/Landing Craft

 

The Glast Gambit: Hotfix 19.5.2

Changes:

  • Adjusted spawns in Infested Salvage to be more evenly spread
  • Decryption now scales with the number of players  (less players = faster decryption)
  • Increased Antiserum drop frequency for squads of 2 to 4 players
  • Increased the heal rate of Nidus’ passive in Conclave
  • Reduced value of Antiserum Injector Fragments from 25 to 5 credits. 

 
Fixes:

  • Fixed bug with bow reloading between shots
  • Fixed Virulence going through enemies without hitting them
  • Fixed the timer in the Index being hidden behind the UI
  • Fixed automatic Quest progression in The New Strange
  • Fixed the “Sell” popup when collecting extractors (Are you sure you want to keep those?)
  • Fixed a script error in the Index Endurance mode caused on host migration
  • Fixed Endurance Mode timer breaking on host migration
  • Fixed Infested getting stuck in spawn room in Infested Salvage
  • Fixed The Glast Gambit not properly registering alignment choice
     

Full information on The Glast Gambit: Update 19.5 can be found here: The Glast Gambit: Hotfix 19.5.1 A frustrating Index bug was causing the UI and enemy drops to disappear (making the match unwinnable). This issue should be resolved now. Anyo does like to cheat, but that was a bit…

Leave a Reply

Advertisment ad adsense adlogger
Skip to toolbar