Chains of Harrow: Hotfix 21.2.1

Chains of Harrow: Hotfix 21.2.1

Chains of Harrow: Hotfix 21.2.1

Once again the Prime Vault closes it’s doors. Rhino Prime, Mag Prime, Ankyros Prime, Boar Prime, Dakra Prime, and Boltor Prime (with their respective Prime accessories) return to the Vault until another opportunity arises.

Wild Relics containing these items have been removed from drops, but Inventories will not be touched. Those that possess vaulted Relics may treasure them forever or continue to crack them open for a chance at these items.


Optimizations

  • Optimized Dx10 and Dx11 memory footprint by a further 20-30MB. 
  • Optimized Octavia’s special effects slightly.
  • Optimized Color Correction performance for some tilesets.
  • Optimized Fog rendering performance. 
  • Optimized Corpus Sniper AI to reduce time spent looking for place to deploy Ratels; in certain extreme cases this was causing small repeated hitches.
  • Optimized Feral and Chesa Kubrow AI to reduce time spent looking for pickups.
  • Optimized Kuva Dargyn AI to improve performance in Kuva Fortress Assault missions.
  • Improved ambience performance in the Grineer Shipyard and Corpus Ship tilesets. 
  • Removed water caustics when running in Low Shader Quality; this should improve framerate on Earth in particular but other tilesets should benefit in places.

Changes

  • Buffed Void Reactant pickup radius to match other auto-pickups.
  • Kuva Siphons are now marked with an in-world marker to improve locatability. 
  • Relocated a Kuva Siphon spawn point in the Infested Corpus ship to a lesser claustrophobic spot.  
  • Searching a Focus school in the Arsenal will now display weapons that have a respective installed Lens.
  • Reduced damage of the Swarmer weapon used by Comba and Scrambus units.
  • Lowered Corpus Tech Fire Rate from 750 to 600 shots per minute and lowered damage from 45 to 25.
  • Improved consistency of Chat context menu option order:
  • Friends: Talk, Invite/Join, Profile
  • Recent: Talk, Invite, Profile
  • Chat: Talk, Invite, Profile
  • Reduced the sound effect volume of Moa headshots. 
  • Reduced muffled sound effect when invisible. 
  • Reduced the sound levels of Anyo and Sark commentators in The Index. 

Fixes

  • Fixed the Jordas Verdict being uncompletable due to Jordas Golem sometimes not docking in the correct location. 
  • Fixed 4k Endo Sortie reward not showing in Reward list on the End of Mission screen.
  • Fixed Harrow’s Thurible not reflecting the actual buff amount when Power Strength changes during Channel. 
  • Fixed sometimes dying immediately when being healed with a Warframe ability that removes Viral Status Effects. 
  • Fixed trying to view any Clan Contributions in a mission with Matchmaking set to Solo resulting in your UI locking up.
  • Fixed the hitbox of the Orokin Cryopod defense target on Lua/Stöfler and Uranus/Stephano not being rotated correctly.
  • Fixed sometimes getting stuck in decoration objects (hacking panels, etc) when Transferring to the Operator in close proximity to said object. 
  • Fixed doors sometimes being stuck in the closed position if you joined a mission while the door was open for everyone else.
  • Fixed Sentinel Regen Mod not activating sometimes. 
  • Fixed Clients not seeing explosion FX when Sentinels die.
  • Fixed Grineer Commanders not spawning as Synthesis Targets. 
  • Fixed Kuria Poem displaying incorrectly. 
  • Fixed Silver Grove quest Apothic Codex entries B and C playing the transmissions from entry A.
  • Fixed a rare case of loading into a mission with an empty Mandachord which results in Octavia dealing no damage as per: https://forums.warframe.com/topic/823653-help-i-broke-my-mandachordoctavia/
  • Fixed walking on air when throwing a charged Glaive in Dual-Wield mode while walking off an edge. 
  • Fixed empty Inventory slots showing the owned/format count element.
  • Fixes towards experiencing a hitch when switching Loadout presets.
  • Fixed hitches when switching to Scanners in the Gear menu.
  • Fixed your Warframe not looking in the direction of the camera after using the pause Menu. 
  • Fixed Status Effect FX lingering forever if Operator Transference happens before the FX ends.
  • Fixed Clients having their Warframe’s active invisibility FX break when Transferring back from their Operator.
  • Fixed Operator’s not appearing when viewing another player’s Profile as a Client. 
  • Fixed a script error when a Host Migration occurs right when the mission fails. 
  • Fixed a black screen and functionality loss when selecting Conclave from the mode menu in the Arsenal.
  • Fixed incorrect verbiage when consigning a Companion.

Conclave Changes

  • Cephalons can no longer be carried into the Rift by Limbo in Capture the Cephalon Conclave mode.

Chains of Harrow: Hotfix 21.2.1 Once again the Prime Vault closes it’s doors. Rhino Prime, Mag Prime, Ankyros Prime, Boar Prime, Dakra Prime, and Boltor Prime (with their respective Prime accessories) return to the Vault until another opportunity arises. Wild Relics containing these items have been removed from drops, but…

Void Trader Manifest Updated

  • Updated Void Trader Manifest with the latest offerings.

Chains of Harrow: Update 21.2.0 + 21.2.0.1

Chains of Harrow: Update 21.2.0 + 21.2.0.1

Chains of Harrow: Update 21.2.0

187b9471217cc3cefd8ddbcfa43a6ded.jpg


Jat Kusar – Overwhelm hostiles with this jet-powered sickle and razor-chain weapon. Charged strikes ignite an explosive blast at range.

The winning Melee entry from ‘The Best Defense’ contest is here! Concepted and submitted by fellow Tenno SilverBones, this Grineer inspired Plasma Kusurigama is the embodiment of murderous, Grineer ingenuity.

Original Artwork:
fWupOiseH5UcEI7ZohGYaXGS3rnv1D5Cfl947Pvq 

w73O2tlFpDwPFC3-XrdxqzYvNOlf_ZnJ3h8gmici 


Changes

  • The Squad player list is now displayed by default! 
  • Hunhow’s Datascape Scene and Harrow’s Temple Scene are now tradable!
  • Swapped out the Lith S1 Relic given upon completion of the Mars Junction to a Lith A2 Relic due to the Lith S1 being vaulted.
  • Approximated certain lighting calculations when using Low Shader Quality to improve performance; this will be most helpful for the Earth tileset because of the day/night cycle but there should be improvements throughout all remastered tilesets.
  • Optimized shader memory by 30-50MB depending on settings.
  • Optimized render performance slightly for all platforms.
  • Adding friends through the recent players list or Chat now gives the opportunity to add a Friend Note as well.
  • Harrow will now detach from his Wall Latch when Channeling his Thurible to avoid awkward animations.
  • In-Game Progress can now be viewed in Archwing missions.
  • Forma count can now be seen on weapons and Warframes in the Inventory screen (similar to in the Arsenal). 
  • Tweaked the Volt Arrester Helmet tintmask.
  • Reduced the amount of cloth movement on Harrow when viewing the Star Chart.

Earth Tileset Changes & Fixes

  • Continued to optimize the Earth remastered tilset to improve performance and lighting quality.
  • Fixed crash or full system hang that could occur if too many PhysX Effects were created.
  • Fixed an improper Loot Crate placement and spawning in the Earth Forest tileset. 
  • Fixed numerous lighting issues and floating meshes on the Earth Forest tileset.
  • Fixed escapable level holes in Iron Wake and the Earth Forest tileset.
  • Fixed an incorrectly placed teleporter in the Earth Forest tileset.   


Fixes

  • Fixed Harrow holding a shield (Silva & Aegis, etc) in an ancient style which history has long since forgotten (probably because shields are not useful if you hold them backwards).
  • Fixed Mesa’s Peacemaker jamming if the Shift key is held while activating the ability. 
  • Fixed being able to get permanently stuck switching weapons when spamming Mesa’s Peacemaker.
  • Fixed instances where the Client would administer more damage to Lephantis than the Host.
  • Fixed the Codex not showing that certain Acolyte Mods also drop from Lua Spy missions.
  • Fixed Oberon being able to linger in an infinite bleedout state and be able to revive Sentinels. 
  • Fixed spawning 3 enemies of different factions simultaneously spawning in the exact same spot in the Simulacrum. 
  • Fixed clicking Chat links for Mods creating the preview behind the Chat window.
  • Fixes towards Smeeta Charm buffs not consistently applying to the Operator. 
  • Fixed seeing an error when attempting to deploy an Extractor after zooming out of a planet that was not fully completed.
  • Fixed Ash’s Fatal Teleport Augment causing enemies to teleport up high if cast from up above.
  • Fixed (for real) Primary Mods with Fire Rate buffs applying 3x to Ivara’s Artemis Bow instead of 2x.
  • Fixed duplicate swords appearing in the Second Dream cinematic. 
  • Fixing another instance of missing Glaive name in Dual-Wield mode after reviving. 
  • Fixed a rare instance of the Glaive not being thrown in Dual-Wield mode.
  • Fixed a rare issue in Dual-Wield mode where your normal equipped Melee attacks wouldn’t combo. 
  • Fixed Clients being able to obtain Affinity in the Simulacrum (which wouldn’t actually apply) but could cause items to level up in the mission temporarily and breaking the Arsenal.
  • Fixed Simulacrum enemy selector not remembering the previously selected enemies.
  • Fixed being able to spawn unlimited enemies in the Simulacrum.
  • Fixed the Mandachord not working in the Simulacrum. 
  • Fixed not being able to immediately spawn more Simulacrum enemies after killing them.
  • Fixed being unable to open the main menu in the Dojo if anyone is kneeling in the Dueling area.
  • Fixed Trick Mag applying to your Primary weapon when equipped on the Cycron.
  • Fixed Cephalon Simaris’ material appearing incorrect in the New Strange diorama.
  • Fixed grammar when selecting an Arcane Helmet to convert in Foundry.
  • Fixed Sands of Inaros quest tomb drawings rendering over top of the fog.
  • Fixed Sentinel flare being too bright when viewing them in the Market. 
  • Fixed Large Energy Restores not providing detailed information when viewed in the Foundry. 
  • Fixes towards the Kyroptera Syandana not sitting correctly on Warframes. 
  • Fixed Clients not seeing Rampart’s destruction FX. 
  • Fixed Elemental FX not displaying on the Palatine Hammer Skin.
  • Fixed Excalibur’s Chromatic Blade Augment not adding Elemental FX to the energy wave.
  • Fixed Operators temporarily getting into a bad ledge-climbing animation when Void Dashing in some cases.
  • Fixed Clients seeing a floating Operator head for a frame or 2 when Transferring to their Operator for the first time.
  • Fixed Operators being able to use Limbo’s Rift portal to enter the Rift.
  • Fixed enemy locations in the Codex being confused by past events (ie: there aren’t really any Nox on Phobos).
  • Fixed Defense objective terminals dancing to Octavia’s Resonator as per:https://forums.warframe.com/topic/820849-grineer-terminals-dancing-to-octavias-music/?do=embed
  • Fixed Credit total not updating for players attempting to sell items in the Dojo.
  • Fixed Syndicate Medallions spawning in the same spot as Cephalon Fragments. 
  • Fixed a case of being able to get out of the level bounds using Titania’s Razorwing.
  • Fixed the squad Chat not updating when re-joining after being in a squad of 3 with the squad Chat window closed, while the 4th player is joining.
  • Fixed a script error when attempting to Upgrade your Companion in the Relay Arsenal. 
  • Fixed Pet names with ‘-’ being accepted.
  • Fixed not being able to duel players in the Dojo if you are the only 2 present. 
  • Fixed Clients not having infinite consumables in Simulacrum.
  • Fixed spot loading the Arsenal when backing out of the Mods screen that was opened from the Upgrade screen.
  • Fixed clipping into walls/staircases when performing a Melee finisher.
  • Fixed not Transferring in front of your Warframe as the Operator. 
  • Fixed a case of Vay Hek not spawning in his Assassination mission. 
  • Fixed some enemies in the Codex having their Health and Shields listed as ‘None’.
  • Fixed normal Grineer enemies spawning on the Mariana Earth node as opposed to Drekar Grineer.
  • Fixed Reactant buff icon not displaying after collecting 10 Reactant for the second time in an Endless Fissure mission. 
  • Fixed Reactant amount and buffs disappearing on squad members if they or you die and respawn in an Endless Fissure mission.
  • Fixed missing Nullifier bubbles in Hijack Sortie missions.
  • Fixed Clients sometimes not dealing the right amount of damage. 
  • Fixed script error when trying to whisper someone with a Riven or Song link in the message.
  • Fixed a crash in the Simulacrum.
     

Chains of Harrow: Hotfix 21.2.0.1

Fixes

  • Fixed getting an unresponsive screen when attempting to gift. 

Chains of Harrow: Update 21.2.0 Jat Kusar – Overwhelm hostiles with this jet-powered sickle and razor-chain weapon. Charged strikes ignite an explosive blast at range. The winning Melee entry from ‘The Best Defense’ contest is here! Concepted and submitted by fellow Tenno SilverBones, this Grineer inspired Plasma Kusurigama is the…

Chains of Harrow: Update 21.2.0

Chains of Harrow: Update 21.2.0

Chains of Harrow: Update 21.2.0

187b9471217cc3cefd8ddbcfa43a6ded.jpg


Jat Kusar – Overwhelm hostiles with this jet-powered sickle and razor-chain weapon. Charged strikes ignite an explosive blast at range.

The winning Melee entry from ‘The Best Defense’ contest is here! Concepted and submitted by fellow Tenno SilverBones, this Grineer inspired Plasma Kusurigama is the embodiment of murderous, Grineer ingenuity.

Original Artwork:
fWupOiseH5UcEI7ZohGYaXGS3rnv1D5Cfl947Pvq 

w73O2tlFpDwPFC3-XrdxqzYvNOlf_ZnJ3h8gmici 


Changes

  • The Squad player list is now displayed by default! 
  • Hunhow’s Datascape Scene and Harrow’s Temple Scene are now tradable!
  • Swapped out the Lith S1 Relic given upon completion of the Mars Junction to a Lith A2 Relic due to the Lith S1 being vaulted.
  • Approximated certain lighting calculations when using Low Shader Quality to improve performance; this will be most helpful for the Earth tileset because of the day/night cycle but there should be improvements throughout all remastered tilesets.
  • Optimized shader memory by 30-50MB depending on settings.
  • Optimized render performance slightly for all platforms.
  • Adding friends through the recent players list or Chat now gives the opportunity to add a Friend Note as well.
  • Harrow will now detach from his Wall Latch when Channeling his Thurible to avoid awkward animations.
  • In-Game Progress can now be viewed in Archwing missions.
  • Forma count can now be seen on weapons and Warframes in the Inventory screen (similar to in the Arsenal). 
  • Tweaked the Volt Arrester Helmet tintmask.
  • Reduced the amount of cloth movement on Harrow when viewing the Star Chart.

Earth Tileset Changes & Fixes

  • Continued to optimize the Earth remastered tilset to improve performance and lighting quality.
  • Fixed crash or full system hang that could occur if too many PhysX Effects were created.
  • Fixed an improper Loot Crate placement and spawning in the Earth Forest tileset. 
  • Fixed numerous lighting issues and floating meshes on the Earth Forest tileset.
  • Fixed escapable level holes in Iron Wake and the Earth Forest tileset.
  • Fixed an incorrectly placed teleporter in the Earth Forest tileset.   


Fixes

  • Fixed Harrow holding a shield (Silva & Aegis, etc) in an ancient style which history has long since forgotten (probably because shields are not useful if you hold them backwards).
  • Fixed Mesa’s Peacemaker jamming if the Shift key is held while activating the ability. 
  • Fixed being able to get permanently stuck switching weapons when spamming Mesa’s Peacemaker.
  • Fixed instances where the Client would administer more damage to Lephantis than the Host.
  • Fixed the Codex not showing that certain Acolyte Mods also drop from Lua Spy missions.
  • Fixed Oberon being able to linger in an infinite bleedout state and be able to revive Sentinels. 
  • Fixed spawning 3 enemies of different factions simultaneously spawning in the exact same spot in the Simulacrum. 
  • Fixed clicking Chat links for Mods creating the preview behind the Chat window.
  • Fixes towards Smeeta Charm buffs not consistently applying to the Operator. 
  • Fixed seeing an error when attempting to deploy an Extractor after zooming out of a planet that was not fully completed.
  • Fixed Ash’s Fatal Teleport Augment causing enemies to teleport up high if cast from up above.
  • Fixed (for real) Primary Mods with Fire Rate buffs applying 3x to Ivara’s Artemis Bow instead of 2x.
  • Fixed duplicate swords appearing in the Second Dream cinematic. 
  • Fixing another instance of missing Glaive name in Dual-Wield mode after reviving. 
  • Fixed a rare instance of the Glaive not being thrown in Dual-Wield mode.
  • Fixed a rare issue in Dual-Wield mode where your normal equipped Melee attacks wouldn’t combo. 
  • Fixed Clients being able to obtain Affinity in the Simulacrum (which wouldn’t actually apply) but could cause items to level up in the mission temporarily and breaking the Arsenal.
  • Fixed Simulacrum enemy selector not remembering the previously selected enemies.
  • Fixed being able to spawn unlimited enemies in the Simulacrum.
  • Fixed the Mandachord not working in the Simulacrum. 
  • Fixed not being able to immediately spawn more Simulacrum enemies after killing them.
  • Fixed being unable to open the main menu in the Dojo if anyone is kneeling in the Dueling area.
  • Fixed Trick Mag applying to your Primary weapon when equipped on the Cycron.
  • Fixed Cephalon Simaris’ material appearing incorrect in the New Strange diorama.
  • Fixed grammar when selecting an Arcane Helmet to convert in Foundry.
  • Fixed Sands of Inaros quest tomb drawings rendering over top of the fog.
  • Fixed Sentinel flare being too bright when viewing them in the Market. 
  • Fixed Large Energy Restores not providing detailed information when viewed in the Foundry. 
  • Fixes towards the Kyroptera Syandana not sitting correctly on Warframes. 
  • Fixed Clients not seeing Rampart’s destruction FX. 
  • Fixed Elemental FX not displaying on the Palatine Hammer Skin.
  • Fixed Excalibur’s Chromatic Blade Augment not adding Elemental FX to the energy wave.
  • Fixed Operators temporarily getting into a bad ledge-climbing animation when Void Dashing in some cases.
  • Fixed Clients seeing a floating Operator head for a frame or 2 when Transferring to their Operator for the first time.
  • Fixed Operators being able to use Limbo’s Rift portal to enter the Rift.
  • Fixed enemy locations in the Codex being confused by past events (ie: there aren’t really any Nox on Phobos).
  • Fixed Defense objective terminals dancing to Octavia’s Resonator as per: https://forums.warframe.com/topic/820849-grineer-terminals-dancing-to-octavias-music/
  • Fixed Credit total not updating for players attempting to sell items in the Dojo.
  • Fixed Syndicate Medallions spawning in the same spot as Cephalon Fragments. 
  • Fixed a case of being able to get out of the level bounds using Titania’s Razorwing.
  • Fixed the squad Chat not updating when re-joining after being in a squad of 3 with the squad Chat window closed, while the 4th player is joining.
  • Fixed a script error when attempting to Upgrade your Companion in the Relay Arsenal. 
  • Fixed Pet names with ‘-’ being accepted.
  • Fixed not being able to duel players in the Dojo if you are the only 2 present. 
  • Fixed Clients not having infinite consumables in Simulacrum.
  • Fixed spot loading the Arsenal when backing out of the Mods screen that was opened from the Upgrade screen.
  • Fixed clipping into walls/staircases when performing a Melee finisher.
  • Fixed not Transferring in front of your Warframe as the Operator. 
  • Fixed a case of Vay Hek not spawning in his Assassination mission. 
  • Fixed some enemies in the Codex having their Health and Shields listed as ‘None’.
  • Fixed normal Grineer enemies spawning on the Mariana Earth node as opposed to Drekar Grineer.
  • Fixed Reactant buff icon not displaying after collecting 10 Reactant for the second time in an Endless Fissure mission. 
  • Fixed Reactant amount and buffs disappearing on squad members if they or you die and respawn in an Endless Fissure mission.
  • Fixed missing Nullifier bubbles in Hijack Sortie missions.
  • Fixed Clients sometimes not dealing the right amount of damage. 
  • Fixed script error when trying to whisper someone with a Riven or Song link in the message.
  • Fixed a crash in the Simulacrum.
     

Chains of Harrow: Update 21.2.0 Jat Kusar – Overwhelm hostiles with this jet-powered sickle and razor-chain weapon. Charged strikes ignite an explosive blast at range. The winning Melee entry from ‘The Best Defense’ contest is here! Concepted and submitted by fellow Tenno SilverBones, this Grineer inspired Plasma Kusurigama is the…

Chains of Harrow: Hotfix 21.1.1

Chains of Harrow: Hotfix 21.1.1

Chains of Harrow: Hotfix 21.1.1

Changes

  • Companion Kavats will now get knocked back and dissolve (instead of just vanishing) when they sadly die because you either left them or didn’t make it in time. 
  • Reload sounds will now play properly when Dual-wielding the Zakti with thrown Melee weapons.
  • Battalyst and Conculyst Sentient weapons will now disappear after a minute as opposed to lingering on the ground indefinitely. 
  • Improved texture-streaming responsiveness.
  • Improved Channeling FX on Nova Prime and Oberon Prime. 
  • Optimized render performance in cases where dynamic lights were destroyed.

Simulacrum & Captura Changes:

  • Enemies will no longer automatically be killed by returning to the Arsenal area, and Host will not automatically kill enemies by using the enemy selector console. 
  • Enemies can be killed by the Host by selecting the ‘Kill Enemies’ button in the enemy selector console. 
  • The ‘Pause AI’ button will now dynamically pause and unpause any currently existing enemies.

Fixes

  • Fixed a soft lock when attempting to craft Specters.
  • Fixed a crash that would occur when activating Excalibur’s Exalted Blade (and other similar abilities) then entering the Arsenal and going to the Melee weapon upgrades screen in Captura and the Simulacrum.
  • Fixed not receiving Syndicate Standing after completing a Syndicate mission. 
  • Fixed Mesa’s Peacemaker not acquiring new targets if it fails to find a target within a short period of time after firing.
  • Fixed enemies affected by Nyx’s Chaos, Loki’s Radial Disarm, Naramon Mind Spike as well as Radiation procs not taking increased damage from faction damage Mods.
  • Fixed being able to get infected by a cyst in Captura and the Simulacrum.
  • Fixed the Zakti projectiles not hitting enemies in Mag’s Magnetize field. 
  • Fixed the Zakti projectiles never exploding with toxic gas when killing enemies or hostile objects. 
  • Fixed an issue that was causing all Sentient arms to no longer be destructible.
  • Fixed Syndicate Secondaries losing their unique skin in Dual-Wield and looking like the normal version of the weapon.
  • Fixed certain weapons firing “out of the Rift” when Limbo’s Stasis is disabled. 
  • Fixed the Mastery Sigil appearing unranked on Titania and her Skins.
  • More fixes towards Energy color issues when using Core Vent on the Elytron.
  • Fixed Armor attachments appearing dark in the Star Chart when you zoom out of a region. 

Conclave Changes:

  • Reduced the AoE damage radius of the Zakti in Conclave

Chains of Harrow: Hotfix 21.1.1 Changes Companion Kavats will now get knocked back and dissolve (instead of just vanishing) when they sadly die because you either left them or didn’t make it in time.  Reload sounds will now play properly when Dual-wielding the Zakti with thrown Melee weapons. Battalyst and…

Chains of Harrow: Update 21.1.0 + 21.1.0.1

Chains of Harrow: Update 21.1.0 + 21.1.0.1

Chains of Harrow: Update 21.1.0

e1de8946946ee070c854c44c5501f6fa.jpg

Channel your inner crimson warrior with the new Guandao Collection! 

Slice through your enemies with the Guandao, a towering polearm, or take them out from a distance with the Zakti pistol and its lethal toxicity. Adding the Mozi Syandana will ensure your enemies only see a flash of red before their last moments, if they see anything at all…

The Guandao Collection includes:

  • Guandao Polearm – Harvest the enemy with this towering polearm.
  • Zakti Pistol – Fires razor-sharp darts that anchor themselves in their target before erupting in a plume of toxic gas.
  • Mozi Syandana – Windswept ribbons of crimson evoke the war-kites of ancient Earth.

Visit the Market today to claim this Collection or each new item individually! 

The Guandao Polearm and Zakti Pistol can also be crafted in the Tenno Research Lab in your Dojo!

General Additions:

  • You can now select ‘Friendly Fire’, ‘Warframe Invincibility’, ‘Pause AI’, and ‘Kill Enemies’ in the Simulacrum enemy selector screen. For Multiplayer Simulacrum, the Host will be able to select these options.
  • You can now select ‘Pause AI’ and ‘Kill Enemies’ in Captura via the enemy selector screen. For Multiplayer Captura, the Host will be able to select these options.

Changes

  • Improved the Smeeta Kavat Mischief buff for Operators. Relevant buffs on the Warframes will always be transferred to the Operator and vice versa.
  • Mastery Rank of each Dojo Research item is now shown in Clan Research selection screen.
  • Harrow’s smoke FX during his Thurible cast can be seen by other players now.
  • Made optimizations to Chat to improve performance when users join/leave the current channel. 

Fixes

  • Fixed attempting to launch Solo missions while in a squad causing the Star Chart UI to become unresponsive for the Host and causing Client to load into a black screen.
  • Fixed a crash that could occur if many enemies were spawned at once in the Simulacrum.
  • Fixed being able to re-run an Alert/Sortie/Syndicate mission again right after completing it. It’s also worth noting that rewards would not be given out twice in this situation. Rewording for clarity: Fixed a super rare edge-case where the Sortie/Alert/Syndicate mission would appear as incomplete, even though you just completed it.
  • Fixed having no objective in Sabotage/Invasions missions.
  • Fixed not being able to complete Asteroid Mobile Defense missions. 
  • Fixed the Cerata having 20% Status Chance when it should be 30%.
  • Fixed Excalibur getting stuck in Slash Dash (and thus being invulnerable) if it was cast with no targets and the player took damage right after casting.
  • Fixed Companion Pets insta-dying in Kuva Siphon missions (for real this time).
  • Fixed Sheev, Snipetron and Dex Dakra displaying an incorrect Riven Disposition.
  • Fixed Primary Riven Mods with Fire Rate buffs applying to Ivara’s Artemis Bow.
  • Fixed regular Primary Mods with Fire Rate buffs applying 3x to Ivara’s Artemis Bow instead of 2x.
  • Fixed not being able to fire until you recast Mesa’s Peacemaker if you entered bleedout when Peacemaker is active.
  • Fixed Nidus’ Parasitic Link on allies being terminated early if Harrow uses Covenant.
  • Fixed missing rear counter Finishers for Ancients/Moas/Kubrows/Chargers for the Blind Justice Nikana Stance.
  • Fixed Viral Status Effects being able to straight up kill you or put you into bleedout.
  • Fixed Eximus units having drops in the Simulacrum.
  • Fixed Sortie bosses not shutting up after switching World State Window tabs (or cancelling with ESC or pressing WSW minimize button).
  • Fixed being able to walk through Defense Targets after a Host migration has occurred.
  • Fixed Clients switching between Warframes sometimes appearing to have Equinox’s skirt (sorry for ruining the fun).
  • Fixed Mastery Sigils not displaying properly on some Warframes.
  • Fixed black meshes appearing in the Lua Stealth Challenge room.
  • Fixed cases of excessive spot-loading when transitioning from the Mod Station to Arsenal.
  • Fixed Equinox/Nidus appearance being reset in the Arsenal when equipping a new Helmet/Skins/etc.
  • Fixed a frame or two of animation popping and motion blur on Nidus’ flaps when previewing or switching Skins/Helmets/etc in the Arsenal.
  • Fixed incorrect Energy color when using Core Vent on the Elytron. 
  • Fixed Chat link/Emote auto-complete adding a space at the end of the message instead of after the link.
  • Fixed Chat link suggestions breaking when a unicode character appears before them.
  • Fixed some Stance Mods not appearing as ‘New’.
  • Fixed the Heavy Caliber Mod showing Accuracy stat twice.
  • Fixed some Mods having offset description text. 
     

Chains of Harrow: Hotfix 21.1.0.1

Changes

  • Improved the cloth physics on the Mozi Syandana.

Fixes

  • Fixed a crash upon reviving as Inaros. 

Chains of Harrow: Update 21.1.0 Channel your inner crimson warrior with the new Guandao Collection!  Slice through your enemies with the Guandao, a towering polearm, or take them out from a distance with the Zakti pistol and its lethal toxicity. Adding the Mozi Syandana will ensure your enemies only see…

Chains of Harrow: Update 21.1.0

Chains of Harrow: Update 21.1.0

Chains of Harrow: Update 21.1.0

e1de8946946ee070c854c44c5501f6fa.jpg

Channel your inner crimson warrior with the new Guandao Collection! 

Slice through your enemies with the Guandao, a towering polearm, or take them out from a distance with the Zakti pistol and its lethal toxicity. Adding the Mozi Syandana will ensure your enemies only see a flash of red before their last moments, if they see anything at all…

The Guandao Collection includes:

  • Guandao Polearm – Harvest the enemy with this towering polearm.
  • Zakti Pistol – Fires razor-sharp darts that anchor themselves in their target before erupting in a plume of toxic gas.
  • Mozi Syandana – Windswept ribbons of crimson evoke the war-kites of ancient Earth.

Visit the Market today to claim this Collection or each new item individually! 

The Guandao Polearm and Zakti Pistol can also be crafted in the Tenno Research Lab in your Dojo!

General Additions:

  • You can now select ‘Friendly Fire’, ‘Warframe Invincibility’, ‘Pause AI’, and ‘Kill Enemies’ in the Simulacrum enemy selector screen. For Multiplayer Simulacrum, the Host will be able to select these options.
  • You can now select ‘Pause AI’ and ‘Kill Enemies’ in Captura via the enemy selector screen. For Multiplayer Captura, the Host will be able to select these options.

Changes

  • Improved the Smeeta Kavat Mischief buff for Operators. Relevant buffs on the Warframes will always be transferred to the Operator and vice versa.
  • Mastery Rank of each Dojo Research item is now shown in Clan Research selection screen.
  • Harrow’s smoke FX during his Thurible cast can be seen by other players now.
  • Made optimizations to Chat to improve performance when users join/leave the current channel. 

Fixes

  • Fixed attempting to launch Solo missions while in a squad causing the Star Chart UI to become unresponsive for the Host and causing Client to load into a black screen.
  • Fixed a crash that could occur if many enemies were spawned at once in the Simulacrum.
  • Fixed being able to re-run an Alert/Sortie/Syndicate mission again right after completing it. It’s also worth noting that rewards would not be given out twice in this situation.
  • Fixed having no objective in Sabotage/Invasions missions.
  • Fixed not being able to complete Asteroid Mobile Defense missions. 
  • Fixed the Cerata having 20% Status Chance when it should be 30%.
  • Fixed Excalibur getting stuck in Slash Dash (and thus being invulnerable) if it was cast with no targets and the player took damage right after casting.
  • Fixed Companion Pets insta-dying in Kuva Siphon missions (for real this time).
  • Fixed Sheev, Snipetron and Dex Dakra displaying an incorrect Riven Disposition.
  • Fixed Primary Riven Mods with Fire Rate buffs applying to Ivara’s Artemis Bow.
  • Fixed regular Primary Mods with Fire Rate buffs applying 3x to Ivara’s Artemis Bow instead of 2x.
  • Fixed not being able to fire until you recast Mesa’s Peacemaker if you entered bleedout when Peacemaker is active.
  • Fixed Nidus’ Parasitic Link on allies being terminated early if Harrow uses Covenant.
  • Fixed missing rear counter Finishers for Ancients/Moas/Kubrows/Chargers for the Blind Justice Nikana Stance.
  • Fixed Viral Status Effects being able to straight up kill you or put you into bleedout.
  • Fixed Eximus units having drops in the Simulacrum.
  • Fixed Sortie bosses not shutting up after switching World State Window tabs (or cancelling with ESC or pressing WSW minimize button).
  • Fixed being able to walk through Defense Targets after a Host migration has occurred.
  • Fixed Clients switching between Warframes sometimes appearing to have Equinox’s skirt (sorry for ruining the fun).
  • Fixed Mastery Sigils not displaying properly on some Warframes.
  • Fixed black meshes appearing in the Lua Stealth Challenge room.
  • Fixed cases of excessive spot-loading when transitioning from the Mod Station to Arsenal.
  • Fixed Equinox/Nidus appearance being reset in the Arsenal when equipping a new Helmet/Skins/etc.
  • Fixed a frame or two of animation popping and motion blur on Nidus’ flaps when previewing or switching Skins/Helmets/etc in the Arsenal.
  • Fixed incorrect Energy color when using Core Vent on the Elytron. 
  • Fixed Chat link/Emote auto-complete adding a space at the end of the message instead of after the link.
  • Fixed Chat link suggestions breaking when a unicode character appears before them.
  • Fixed some Stance Mods not appearing as ‘New’.
  • Fixed the Heavy Caliber Mod showing Accuracy stat twice.
  • Fixed some Mods having offset description text. 
     

Chains of Harrow: Update 21.1.0 Channel your inner crimson warrior with the new Guandao Collection!  Slice through your enemies with the Guandao, a towering polearm, or take them out from a distance with the Zakti pistol and its lethal toxicity. Adding the Mozi Syandana will ensure your enemies only see…

Chains of Harrow: Hotfix 21.0.9

Chains of Harrow: Hotfix 21.0.9

Chains of Harrow: Hotfix 21.0.9

Changes

  • Operators are now affected by the Smeeta Kavat Mischief/Charm buffs.
  • Improved and widened the Reactant marker visibility range.
  • Improved Kavor Defectors colliding with players and each other.
  • Improved enemies for targeting Atlas’ Tectonic Bulwarks so they shouldn’t get stuck (at least as often).

Opticor Change:

  • Opticor now benefits from Critical Chance / Critical Chance Multiplier Mods (the existing beam always did but the radial AoE damage did not).

Panthera Change:

  • Panthera Alt-Fire will now benefit from weapon explosion radius Mods.

Fixes

  • Fixes towards Chat sometimes spontaneously not working. 
  • Fixed volumetric lighting not working properly when in DX10.
  • Fixed being able to use Atlas’ Tectonics Bulwark to prevent Defectors from bulwalking through doorways. The Bulwark wall now detects Defectors and the wall will collapse.
  • Fixed a case where Atlas’ Tectonic Bulwark walls can have weird targeting from enemies, causing them to either not see the wall or attack it in incorrect ways (eg. shooting it when they can melee it).
  • Fixed being stuck in a continuous Emote state upon selecting a looping Emote like the Ki’Teer Presence or Meditating Emote.
  • Fixed the Scourge not being affected by Heavy Calibers accuracy reduction. 
  • Fixed UI displaying 227 total missions playable when there are actually only 226. 
  • Fixed several issues with in-world markers for Hosts and Clients. 
  • Fixed certain weapons shrinking when applying skins on them.
  • Fixed seeing duplicate FX for Harrow’s Covenant as Client.
  • Fixed a missing blocking volume that was allowing players to go out of bounds in the Earth Forest tileset. 
  • Fixed Nyx’s Mind Control FX lingering on Ramparts. 
  • Fixed the Hyena Sigil FX not fading enough near the edges. 
  • Fixed missing muzzle flash on the Tigris Prime.
  • Fixed buff indicator for the Zenith disc lifespan not being removed if you recall the disc manually.
  • Fixed Relic refinement sort by name being inconsistent, and list issue creating a visual copy of a Relic in the grid.
  • Fixed Clients setting Exterminate markers on enemies who don’t count towards mission progress.
  • Fixes towards Equinox’s cloth getting stuck between legs.
  • Fixed Equinox’s mesh being reset to the mixed form when previewing Helmets/Skins/etc in the Arsenal.
  • Fixed Warframes in Landing Craft/Relay getting stuck in a weird animation state after exiting the Arsenal quickly with only a Melee weapon equipped.
  • Fixed hitches when scrolling through Sigils in the Arsenal.
  • Fixes towards the Grax Mirage skin to better match the original Steam Workshop images.
  • Fixed Operator Void Beam not using Energy properly in the Simulacrum.
  • Fixed Clients being able to use Transference while wall clinging in order to float.
  • Fixed using the Arsenal as Client causing permanent invincibility in the Simulacrum.
  • Fixed a crash that could occur when starting a Dojo duel.
  • Fixed the Host experiencing a significant hitch when the Client finishes loading into a Dojo duel.
  • Fixed two Earth Forest tilesets with broken connections to portals which caused issues with objectives and marker pathing.
  • Fixes no enemies sometimes spawning in Earth Forest Exterminate until near the extraction room.
  • Fixed some positioning of weapon trails on sparring weapons (Obex, Kogake, Hirudo, etc).
  • Fixed black and untextured wreckage in Corpus Archwing tilesets. 
  • Fixed the Javlok playing a weird animation when quickly cycling through ‘Randomized’ color options.  
  • Fixed the Scourge damaging or killing players when picking it up while paused in Limbo’s Rift before it hits the ground.
  • Fixed the Sari Syandana covering the pause menu when playing Solo. The wings will now close a lot faster when pausing.
  • Fixed the Scourge and Cycron Status lasting longer for the Host.
  • Possible fix for Companion Pets being insta-killed in some rare cases (without going into bleedout).
  • Fixed a localized typo of Chroma in his Helmet description text.

Conclave Changes & Fixes

  • Increased ammo capacity of Pyrana in Conclave.
  • Fixed Oberon’s Reckoning not lifting enemies in Conclave.
  • Fixed Oberon’s Reckoning not being terminated if Oberon was killed during the cast in Conclave.
     

Chains of Harrow: Hotfix 21.0.9 Changes Operators are now affected by the Smeeta Kavat Mischief/Charm buffs. Improved and widened the Reactant marker visibility range. Improved Kavor Defectors colliding with players and each other. Improved enemies for targeting Atlas’ Tectonic Bulwarks so they shouldn’t get stuck (at least as often). Opticor…

Void Trader Manifest Updated

  • Updated the Void Trader Manifest with the latest offerings.

Chains of Harrow: Hotfix 21.0.8 + 21.0.8.1

Chains of Harrow: Hotfix 21.0.8 + 21.0.8.1

Chains of Harrow: Hotfix 21.0.8

Changes:

  • The Stalker can no longer apply Nyx’s passive to disarm enemies hit with Absorb due to being so powerful it crashed your game. Stalker pls.
  • Removed the Chat Relay Message of the Day (MoTD) when in Iron Wake.

Riven Fixes:

  • Fixed missing Sheev and Dual Heat Sword Rivens.
  • Fixed Dark Split Sword Rivens having no effect when equipped.

Fixes

  • Fixed an issue where Clients downed while using Excalibur’s Exalted Blade, Wukong’s Primal Fury, or Valkyr’s Hysteria would be unable to switch weapons when revived.
  • Fixed players suffering from low FPS resulting in slow casting times for Nidus’ Virulence.
  • Fixed low FPS affecting Mesa’s Peacemaker damage per second. 
  • Fixed a couple cases where abilities could become permanently blocked in Archwing.
  • Fixed Syandanas being huge for Clients joining in progress in Archwing.
  • Fixed elevators in the Grineer Sealab tileset not displaying context action correctly. 
  • Fixed fog problems on some systems running DirectX 10.
  • Fixed Chat not immediately switching to the Squad channel when in the loading screen.
  • Fixed the TennoCon 2017 Syandana bunching up when equipped on Mesa.
  • Fixed Operator not continuing to sprint after jumping if the player was and is still holding the sprint key before they jumped.
     

==================================

Chains of Harrow: Hotfix 21.0.8.1

Riven Fixes:

  • Snipetron Rivens are now an option for Rifle Rivens! 

Fixes

  • Fixed many weapons not being visible (bows in particular).
  • Fixed Kuva Braids randomly summoning Guardian Eximis. 
  • Fixed becoming permanently invisible if any invisible ability affecting you ends while you are aiming with a scanner.
     

Chains of Harrow: Hotfix 21.0.8 Changes: The Stalker can no longer apply Nyx’s passive to disarm enemies hit with Absorb due to being so powerful it crashed your game. Stalker pls. Removed the Chat Relay Message of the Day (MoTD) when in Iron Wake. Riven Fixes: Fixed missing Sheev and…

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