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The Pacifism Defect: Hotfix 19.12.2

The Pacifism Defect: Hotfix 19.12.2

The Pacifism Defect: Hotfix 19.12.2

Changes

  • Improved performance of the Simulor.
  • Changed formatting of ‘MUTALIST’ names to avoid using a dash.

The Pacifism Defect Fixes:

  • Fixed Manics not having the proper drops (i.e Four Riders) in The Pacifism Defect.

Fixes:

  • Fixed Vauban’s Bastille and Vortex lingering in tiles after players have left said tile.This resulted in enemies continually being damaged or immobile even after the ability ended.
  • Fixed the HUD displaying the Shield/Health damage indicator when switching to/from Archwing Submersible and other scenarios where your Health percentage lowers without you actually taking damage.
  • Fixed the Extraction marker remaining on screen for Clients after a minute in Survival.
  • Fixed missing ‘Incoming Wave’ and ‘Wave Cleared’ messages in Defense missions.
  • Fixed Equinox (and possibly Chroma) appearing to have a full grown Cyst when in reality it’s not mature and ready for curing. 
  • Fixed Quest info in Navigation and Sand of Inaros Vessel not properly updating when you cleared your active Quest through the Codex.
  • Fixed lingering Torid projectiles causing self-damage after Hall of Mirrors wears off.
  • Fixed being able to use Warframe Abilities in the Mastery Rank 3 test after a death occurred.
  • Fixed the Scorpion Eximus having an odd texture on her face.
  • Fixed Transferring to the Operator while in Hysteria breaking the ability FX.
  • Fixed Equinox’s Agile and Noble stance not applying when holding a Bow.
  • Fixed a script error that occurs during a Host migration in Survival missions.
  • Fixed the Corpus Ship announcer playing during final Archwing mission.
     

The Pacifism Defect: Hotfix 19.12.2 Changes Improved performance of the Simulor. Changed formatting of ‘MUTALIST’ names to avoid using a dash. The Pacifism Defect Fixes: Fixed Manics not having the proper drops (i.e Four Riders) in The Pacifism Defect. Fixes: Fixed Vauban’s Bastille and Vortex lingering in tiles after players…

The Pacifism Defect: Hotfix 19.12.1+19.12.1.1

The Pacifism Defect: Hotfix 19.12.1+19.12.1.1

The Pacifism Defect: Hotfix 19.12.1

The Pacifism Defect Changes:

CLAN PARTICIPATION TIER thresholds for the Ignis Wraith Blueprint have been reduced significantly. If you reach the new Point thresholds, your Clan’s participating members will get the Ignis Wraith Blueprint at the end of the Operation.

Please see the full Operation FAQ here:

https://forums.warframe.com/topic/768886-faq-coming-changes-for-operation-the-pacifism-defect/?do=embed

 

  • The Resources available in The Pacifism Defect mission are now the same Resource table as the Orokin Derelicts! Heads up, this change didn’t take! Another Hotfix is coming your way to make this dream a reality! 

The Pacifism Defect Fixes:

  • Fixed Host migrations causing Kavor Defector rush consoles to become out of sync and sometimes being disabled (when they should be enabled) and sometimes enabled when you already have a group (letting you double up a group once).
  • Fixes towards rogue Kavor Defectors losing interest in escaping the ship and wander aimlessly off their navigation.
  • Fixed The Pacifism Defect Emblem showing the wrong description.
  • Fixed the Harkonar Wraith Shoulder Armor showing the wrong description.

Fixes:

  • Fixed attempting to give the Rescue Target a weapon in Rifle/Melee-only Sorties would instead give everyone their secondary weapon. It’s quite thoughtful of them to attempt to return the favour, but the Tenno must politely decline.
  • Fixed loading into the default mission type when attempting to load into a variant on that node (Operation, Nightmare, etc) due to Clients loading in before the Host does.
  • Fixed Health Bar UI becoming broken after using Transference and performing a Void Dash.
  • Fixed FXs that rely on time sometimes running at half rate after pausing.
  • Fixed Frost’s Augment Mod not having a description. 
  • Fixed a script error when accepting an Alliance invitation to an Alliance that no longer exists.
  • Fixed Ash’s Noble/Agile animations not functioning properly with the Javlok. 
  • Fixed Equinox’s Noble/Agile animations not functioning properly with the Javlok. 
  • Fixed the Ambulas’ transmissions not having sound.

===============================

The Pacifism Defect: Hotfix 19.12.1.1

The current Top 10% Score for competing Clans in The Pacifism Defect can now be seen here in the Public Leaderboards: http://content.warframe.com/dynamic/pacifismDefect.php

A note of clarification: If your Clan gets this Top 10% score or higher, you’re currently in the bracket that qualifies for the Ignis Wraith weapon research in your Clan Dojo at the end of the Operation. The leaderboard score is what counts here, not the Clan stats score (which includes people who joined late). These are separate as per our Operation thread: https://forums.warframe.com/topic/768548-operation-the-pacifism-defect/


Changes

  • Ivara’s Prowl now displays a loot % stat in the Arsenal when viewing Ability details. 

The Pacifism Defect Fixes:

  • Fixed the Pacifism Defect mission not endowing the Orokin Derelict drops as intended last Hotfix. 

Fixes:

  • Fixed NPCs being eaten by the ground when attempting to capture areas in Interception missions.
  • Fixed the Hyekka Master being able to hit Limbo in the Rift with her Ignis if there are other enemies around Limbo.
  • Fixed script error when equipping the default fur patterns for Kubrows.
  • Fixed some cosmetic previews in loadout not showing the correct cosmetic (ie. Lotus fur pattern for Kubrows when it’s the natural one).
  • Fixed Chat linked text losing their link status if forced across a line break.
     

The Pacifism Defect: Hotfix 19.12.1 The Pacifism Defect Changes: CLAN PARTICIPATION TIER thresholds for the Ignis Wraith Blueprint have been reduced significantly. If you reach the new Point thresholds, your Clan’s participating members will get the Ignis Wraith Blueprint at the end of the Operation. Please see the full Operation…

The Pacifism Defect: Hotfix 19.12.1

The Pacifism Defect: Hotfix 19.12.1

The Pacifism Defect: Hotfix 19.12.1

The Pacifism Defect Changes:

CLAN PARTICIPATION TIER thresholds for the Ignis Wraith Blueprint have been reduced significantly. If you reach the new Point thresholds, your Clan’s participating members will get the Ignis Wraith Blueprint at the end of the Operation.

Please see the full Operation FAQ here: https://forums.warframe.com/topic/768886-faq-coming-changes-for-operation-the-pacifism-defect/

  • The Resources available in The Pacifism Defect mission are now the same Resource table as the Orokin Derelicts!

The Pacifism Defect Fixes:

  • Fixed Host migrations causing Kavor Defector rush consoles to become out of sync and sometimes being disabled (when they should be enabled) and sometimes enabled when you already have a group (letting you double up a group once).
  • Fixes towards rogue Kavor Defectors losing interest in escaping the ship and wander aimlessly off their navigation.
  • Fixed The Pacifism Defect Emblem showing the wrong description.
  • Fixed the Harkonar Wraith Shoulder Armor showing the wrong description.

Fixes:

  • Fixed attempting to give the Rescue Target a weapon in Rifle/Melee-only Sorties would instead give everyone their secondary weapon. It’s quite thoughtful of them to attempt to return the favour, but the Tenno must politely decline.
  • Fixed loading into the default mission type when attempting to load into a variant on that node (Operation, Nightmare, etc) due to Clients loading in before the Host does.
  • Fixed Health Bar UI becoming broken after using Transference and performing a Void Dash.
  • Fixed FXs that rely on time sometimes running at half rate after pausing.
  • Fixed Frost’s Augment Mod not having a description. 
  • Fixed a script error when accepting an Alliance invitation to an Alliance that no longer exists.
  • Fixed Ash’s Noble/Agile animations not functioning properly with the Javlok. 
  • Fixed Equinox’s Noble/Agile animations not functioning properly with the Javlok. 
  • Fixed the Ambulas’ transmissions not having sound.
     

The Pacifism Defect: Hotfix 19.12.1 The Pacifism Defect Changes: CLAN PARTICIPATION TIER thresholds for the Ignis Wraith Blueprint have been reduced significantly. If you reach the new Point thresholds, your Clan’s participating members will get the Ignis Wraith Blueprint at the end of the Operation. Please see the full Operation…

The Pacifism Defect: Update 19.12.0

The Pacifism Defect: Update 19.12.0

The Pacifism Defect: Update 19.12.0
asoblsJ.jpg 

Developer Note: “A new Clan Operation is finally here! This Clan Operation has bits of the same – a unique mission, a call to action, a Wraith weapon… and a bit different! The Operation link will have all the information for you on what to expect – but for even further explanation: we’re trying something different with rewards and the Competitive aspect. There are a multitude of Personal and Clan rewards – Cosmetics and The Ignis Wraith! The Ignis Wraith as a reward has a few different avenues – an avenue for more casual clans, more coordinated clans, and a Hardcore avenue for the most competitive clans. Visit the Operation link to find out more!

THE PACIFISM DEFECT: Emergency Evacuation (begins at 5:45 p.m. ET)

The Infestation has overrun a convoy of allied ships and forced the surviving crew into emergency safe rooms. They’re holding on for now, but without your support, they’ll die on those ships.

Before you go, you should know something; the crew is Grineer. But not just any Grineer, they’re Kavor Defectors, pacifists who deserted Sargas Ruks army when they could no longer bring themselves to kill for him. They don’t want to fight anymore, not for the Grineer, and not for Steel Meridian. All they desire is a peaceful life, but that won’t come easy; Sargas Ruk is hot on their trail and desperate to make an example of them.

The Kavor need evacuation, will you answer this call?

Read The Pacifism Defect rules and scoring here: https://forums.warframe.com/topic/768548-operation-the-pacifism-defect/


NEW CUSTOMIZATIONS:
BVtKjPp.jpg 
Harkonor Weapon Skin Collection
A collection of skins forged by the Grineer’s leading weapon manufacturer. 

 

AD8Ieb9.jpg 
Provvok Shoulder Guard
Cobbled together from vanquished Grineer, this Steel Meridian armor sends a clear message to the enemy. 

Changes:

  • Replaced the Ash Prime Neuroptics Blueprint with Ash Prime Systems Blueprint in the Neo N5 relic as intended.
  • Mobile Defense Terminal markers now blink to portray which Terminal is currently hacked and requires your expert guarding skills! 
  • Flight Speed Mods can now be used on the Euphona Prime.
  • Deconstructor Prime can now be used on non-Prime Helios. 
  • Optimized a frame-time spike that would occur in busy levels whenever you killed a power-cell carrier.
  • Optimized a few temporaries out of sentient attack precept
  • Improved the visibility of the flowers near the bottom of the Bodo Syandana.
  • Reduced the volume of the Latron and Latron Prime 3D firing sounds. 

Conclave Changes:

  • Reduced the primary fire damage of the Javlok in Conclave. 

Fixes:

  • Fixed the Euphona Prime doing no damage to ragdolled enemies.
  • Fixed file paths appearing for Helios Prime when crafting it in the Foundry.
  • Fixed Tyl Regor not attacking and just staying in his invisible teleport behavior.
  • Fixed Lephantis (and possibly other enemies) not attacking resulting in incompletable Assassination missions. 
  • Fixed a script error when casting Trinity’s Blessing ability.
  • Fixed Banshee Sound Quake ability causing her Syandana to fly straight up.
  • Fixed Banshee Prime’s Helmet antennas flying straight up during her Sound Quake ability. 
  • Fixed the objective marker for Rescue targets not appearing when outside of the Rescue room.
  • Fixed Clients unable to see Rescue marker on the mini-map. 
  • Fixed Interception enemy markers not being red and having smaller icons.
  • Fixed Relic selection screen not being visible when selecting a Relic from the pause menu.
  • Fixed getting double End of Mission rewards by disconnecting and rejoining. 
  • Fixed Mirage’s Eclipse HUD buff icon being removed and not re-added if you recast as Client.
  • Fixed being able to equip Deconstructor on a Sentinel that is not Helios. 
  • Fixed objects (Datamass, etc) falling through the floor in the Grineer Shipyards tileset.
  • Fixed the Ambulas boss room waypoint marker pointing the wrong direction.
  • Fixed a section of weird AI navigation pathing in the Grineer Galleon tileset.
  • Fixed Kavat interaction sounds sometimes not playing.
  • Fixed Jackal boss fight being triggered by Operators.
  • Fixed Syandanas clipping through the Frost Harka skin. 
  • Fixed positioning of the Quaro Armor on Ash’s Koga Skin.
  • Fixed an incorrect tileset object appearing in Pluto Spy Vaults. 
  • Fixed an escapable hole in the Infested Ship tileset.
     

The Pacifism Defect: Update 19.12.0  Developer Note: “A new Clan Operation is finally here! This Clan Operation has bits of the same – a unique mission, a call to action, a Wraith weapon… and a bit different! The Operation link will have all the information for you on what to…

Banshee Prime: Hotfix 19.11.5 + 19.11.6

Banshee Prime: Hotfix 19.11.5 + 19.11.6

Banshee Prime: Hotfix 19.11.5
 

  • Objective/Extraction markers now appear in-world
  • Markers snap directly to the center of doors and from point to point which helps guide your eyes to the next point more gradually
  • Markers now stack when multiple of the same type are in given direction
  • Important waypoints will have FXs to indicate a call to your attention

Check out the full Developer Workshop here:

https://forums.warframe.com/topic/765560-waypoint-markers-coming-changes?do=embed

  • More enemies will now spawn in addition to the required kills needed to complete the mission. Once you have met your mission’s objective, the remaining enemies will have their morales broken and will flee! You are free to extract any time after you’ve finished the required enemy count.
  • The required kill-count for densely overpopulated Exterminate missions has been slightly reduced, but is still high in relation to the number of enemies.
  • Lagging enemies will now appear closer towards the extraction location.
  • Syndicate NPCs will now always attempt to take cover between you and the exit in Syndicate Exterminate missions. .

 
Changes:

  • Ignis flame FX and the transition of Ignis’ flame particles fading on ceasefire has been visually improved!
  • Javlok’s projectile collision size has been increased, making it easier to land hits while also dealing 50 Heat AoE damage in a 1.6m radius.
  • Improved the performance of Oberon’s Reckoning ability.
  • Improved performance related to explosion damage.
  • Tweaked the last stage of The Archwing quest to include a UI objective text.
  • The extraction marker in Survival and Excavation will now show up in-world for 60 seconds and then switch to minimap only, so if you do mean to extract you can follow it, if you don’t then after a minute it will stop annoying you.
  • Sentients will only alert team-mates and not set level-wide alert status when engaging targets.
  • Removed Ayatan Stars and Nav Coordinates from lockers and crates in Vor’s Prize to pace out the number of new objects encountered near the start of the game.
  • Various visual tweaks to Banshee’s Sound Quake to address feedback.
  • Removed Crimson Dervish & Sure Footed from Kuva heavy Gunner drop tables (still available in many other places)
  • Improved visibility during Nyx’s Absorb ability.
  • Vay Hek is now invulnerable in the opening scene of The Law of Retribution by default so that players can’t damage and/or kill him as per:https://forums.warframe.com/topic/763014-glich-stage-3-law-of-retribution-re-posted/?do=embed
  • Banshee’s Sound Quake range FX will now only appear for the local player due to epileptic precautions and reports.
  • Improved volume of the new firing sounds introduced in Update 19.19.0 in different environments for the Braton, Braton MK1, Lato, and Paris.
  • Mirage’s Eclipse ability will now show a HUD buff icon when active.
  • “Use Zip Line” context action is now attached to and scales with the cable you wish to use.
  • The Codex now states if an item can be found as a Syndicate Offerings or Relic Pack, and if it can be found through Transmutation.
  • Tweaked the cache HUD text during Hive missions to better display priority.

 
Conclave/Dedicated Server Fixes:

 
Fixes:

  • Fixed an issue with Warframe Auras not stacking in missions as perhttps://forums.warframe.com/topic/765918-heads-up-auras-not-stacking-22022017?do=embed
  • Fixed the bombs in stage 3 of Law of Retribution charging at a slower rate than intended.
  • Fixed aborting The Law of Retribution while carrying the bomb resulting in the bomb becoming bugged and stopping the mission progression.
  • Fixed the 2nd button in Jordas Verdict speed run tunnel has 2 lights that always remain green.
  • Fixed Clients being able to toggle off Rhino’s Iron Skin with Iron Shrapnel immediately after casting.
  • Fixed the Jupiter Junction task ‘Defeat a Prosecutor on Ceres’ not progressing if you killed a Prosecutor while they were blocking.
  • Fixed not receiving Junction rewards if the network connection disconnects and reconnects when activating the terminal. You can now replay the Junction and receive the intended rewards.
  • Fixed Infested Runners sliding or teleporting when dodging.
  • Fixed descriptions for Nightmare mutators appearing in info-popup when hovering over Quest nodes whose underlying node happens to be affected by Nightmare mode.
  • Fixed the Ogma clipping through the floor in the Codex diorama.
  • Fixed the Spira and Hikou holsters clipping through Nidus’ legs.
  • Fixed the Orvius Blueprint being tradeable
  • Fixed double listing for Attack Drones in the Codex.
  • Fixed a bug where non-Helios Sentinels could equip the Deconstructor when randomizing their loadout.
  • Fixed Sugatras not attaching properly to the Glaive Prime when equipped with the Conclave Skin.
  • Fixed a map hole exploit in Vay Hek’s boss fight.
  • Fixed explosive barrels in Vay Hek boss fight not showing proper effect for Clients.
  • Fixed players sometimes auto-failing the Mastery Rank 19 Test.
  • Fixed Mirage’s Prism ability stat screen showing the number of lasers increasing with Strength when that doesn’t actually happen.
  • Fixed inconsistencies in visibility/scale for the Helminth Cyst while Archwing is equipped.
  • Fixed a bug where one player going into Operator Mode is able to trigger boss fights, locking other squadmates out of the boss arena.
  • Fixed buttons in World State Window being focusable when they should be hidden.
  • Fixed some scrolling elements being cut off in the World State Window with certain resolutions.
  • Fixed several escapable map holes in the Corpus Ice tileset.
  • Fixed corners where NPCs could get stuck in the Grineer Galleon tileset.
  • Fixed HUD script error for Clients in Exterminate (and possibly other) missions.
  • Fixed finisher kills from Companions not counting towards Junction tasks and Challenges.
  • Fixed the Javlok disappearing after being thrown if you left the room.
  • Fixed enemies in unconscious ragdoll state not taking damage to the correct body part when you shoot them.
  • Fixed explosions and other radial damage sources not working inside Eximus shields.
  • Fixed Arctic Eximus Snow Globe blocking explosion damage that they should not be blocking (and not blocking it when it should have). The barrier should now be closer to the visual representation.
  • Fixed destroying the Grineer Shipyard Sabotage core with a Punchthrough weapon too early breaking mission progress.
  • Fixed instances of containers spawning in unreachable areas in the Grineer Settlement tileset.
  • Fixed being unable to pick up the Telemetry Keys in the Kuva Fortress Assault tileset.
  • Fixed the MK-1 Kunai and MK-1 Strun not being purchasable in the Market when completing Vor’s Prize.
  • Fixed typing a number in the numeric Options sliders not saving.
  • Fixed numerous Syandanas not applying properly to the Valkyr Gersemi skin.
  • Fixed another case of being able to go through walls using Ivara’s Dashwire ability when running at low frame-rates.
  • Fixed not receiving the Vacuum Mod upon crafting Taxon. You should receive the Vacuum Mod upon relog!
  • Fixed an incorrect icon for Login Reward content.
  • Fixed multiple map holes in the Grineer Asteroid tileset.
  • Fixed Submersible transition spawn points appearing randomly in non-aquatic areas of the Grineer Sea Lab tileset.
  • Fixed Equinox changing forms when Focus is activated.
  • Fixed the Kuva Guardians Knockdown animation not playing for Clients.
  • Fixed deactivated underground Turrets in the Grineer Fortress being affected by abilities (Nyx’ Mind Control, etc) and causing a weird visual FX.
  • Fixed a script error caused by the Sibear.
  • Fixed a script error when entering research rooms in the Dojo.
  • Fixed a script error when playing Infested Salvage.
  • Fixed various localization errors.

===============================

Banshee Prime: Hotfix 19.11.6
 
Fixes:

  • Fixed a very common End of Mission crash.
  • Fixed a crash when entering text in certain languages.
  • Fixed a hitch when casting Chroma’s Effigy if you don’t have the default helmet equipped.
  • Fixed a mysterious room appearing in the Grineer Asteroid tileset. 
     

Banshee Prime: Hotfix 19.11.5   Objective/Extraction markers now appear in-world Markers snap directly to the center of doors and from point to point which helps guide your eyes to the next point more gradually Markers now stack when multiple of the same type are in given direction Important…

Void Trader Manifest Updated

  • Updated Void Trader Manifest with the latest offerings.

The Glast Gambit: Hotfix 19.11.4

The Glast Gambit: Hotfix 19.11.4

The Glast Gambit: Hotfix 19.11.4

Exclusive Additions: Banshee Prime Giveaway Winnings!

The lucky few who won early Banshee Prime Access, rejoice! She’s here for you with this hotfix on PC. Will the rest of us ‘losers’ be able to get a sneak peek at the lucky winners frames? Will they be kind enough to share? 

Changes

  • Rhino’s Roar buff HUD indicator now displays added damage buff amount (it shows up briefly up top just like Trinity’s Blessing %).
  • Banshee’s Sound Quake now has a visual indicator of it’s Range and Energy colored crack FX in the ground when cast (perhaps a little prep for her Prime?). 

Conclave Fixes

  • Fixed targeted abilities that can be cast without a target in Conclave refunding energy:

    • Mag Polarize
    • Nyx Mind Control
    • Saryn Spores
    • Inaros Devour
    • Trinity Well of Life
  • Fixed Ash’s Bladestorm not marking targets when Heightened Reflexes is equipped in Conclave. 

Fixes

  • Fixed rounding in Equinox’s Pacify and Provoke HUD indicator (was truncating not rounding).
  • Fixed resolution issues when switching between Full-Screen and Windowed.
  • Fixed the End of Mission screen not displaying what weapon type of Riven Mod was received. 
  • Fixed numerous Warframe Augment Mods missing descriptions. 
     

The Glast Gambit: Hotfix 19.11.4 Exclusive Additions: Banshee Prime Giveaway Winnings! The lucky few who won early Banshee Prime Access, rejoice! She’s here for you with this hotfix on PC. Will the rest of us ‘losers’ be able to get a sneak peek at the lucky winners frames? Will they…

The Glast Gambit: Hotfix 19.11.3

The Glast Gambit: Hotfix 19.11.3

The Glast Gambit: Hotfix 19.11.3

Earlier today Hotfix: 

 

Fixes

  • Fixed not being able to kill Sortie Vay Hek.
  • Fixed Lotus playing her ‘out of bounds’ extraction VO during every esophage warp in The Jordas Verdict.
  • Fixed being able to avoid Jordas’ Purge in stage 3 of The Jordas Verdict by Transferring to the Operator.
  • Fixed the Purge alarm activating well before it is ready to purge during stage 1 of The Jordas Verdict. 
  • Fixed getting stuck as a burrowed Maw during The War Within quest.
  • Fixed constant pulsing of the crosshair from Mutalist Cernos and Pox DOT.
  • Fixed an issue where Nekros’ Noble Animation would play the Dual Pistol idle variant while holding a Rifle.
  • Fixed opening the Main Menu while in the Arcanes Menu opening the Main Menu in the background.
     

The Glast Gambit: Hotfix 19.11.3 Earlier today Hotfix:    Fixes Fixed not being able to kill Sortie Vay Hek. Fixed Lotus playing her ‘out of bounds’ extraction VO during every esophage warp in The Jordas Verdict. Fixed being able to avoid Jordas’ Purge in stage 3 of The Jordas Verdict…

The Glast Gambit: Hotfix 19.11.2

The Glast Gambit: Hotfix 19.11.2

The Glast Gambit: Hotfix 19.11.2

Changes

  • Replaced an idle NPC with a Steel Meridian NPC in the Steel Meridian Relay room. Get out of here default scrub!
  • Improved visibility of previewing Sugatras on large weapons in Market dioramas.

Fixes

  • Fixed Law of Retribution’s bombs taking longer to charge as per: https://forums.warframe.com/topic/762609-lor-stage-3-bomb-charge-time-doubled/
  • Fixed being able to insta-kill Vay Hek in The Law of Retribution as per: https://forums.warframe.com/topic/763014-glich-stage-3-law-of-retribution-re-posted/
  • Fixed UI lockup when linking a Riven Mod while cycling.
  • Fixed Ash’s Bladestorm death FX not showing up for Clients.
  • Fixed the Rescue rooms on Lua not having an alarm for enemies to set off once you have become detected.
  • Fixed Mods with negative Accuracy not affecting the Cernos Prime’s spread.
  • Fixed the Synthesis Scanner counting as ‘next shot’ or ‘next hit’ for the purpose of some Warframe Abilities/Passives (Volt’s Static Passive, Mesa’s Ballistic Battery, etc). 
  • Fixed equipping Zhuge showing incorrect weapon mesh and appearing blurry.
  • Fixed a seam/texture issue on the Vauban Suppressor Skin. 
  • Fixed pixelated/jagged textures on the Nyx Saikou Skin and Helmet.
  • Fixed being able to infinitely move the Hijack object by using the Operator.
  • Fixed being unable to access Display and Audio options when the World State Window is open.
  • Fixed one of the Hidden Messages quest node being labeled “Solve the Riddle from the Inbox Message”, which defeats the purpose of the riddle.
  • Fixed Mirage’s Hall of Mirrors clones remaining permanently in the Mastery Rank 22 test if active at the end of a round.
  • Fixed doing a ‘Quick Melee’ resetting your custom holster position.
  • Fixed the Gammacor expanding when holstered and sprinting.
  • Fixed the Synoid Gammacor holster position appearing on the floor for Cephalon Suda operatives.
  • Fixed the Heliocor’s ring FX appearing while holstered in the Relay.
  • Fixed the Tonkor’s iron sights not being flipped up when first loading into a mission.
  • Fixed some units in Codex dioramas clipping into the floor.
  • Fixed the Jackal being too large and in charge in his Codex diorama.
  • Fixed the freeze FX on the Corpus Ice Planet only applying to the Operator’s head.
  • Fixed the Prisma Dual Cleavers keeping prisma textures when equipping deluxe weapon skins.
  • Fixed screen blur & color correction remaining when you use Transference while in Nyx’s Absorb with the Assimilate Augment equipped. 
  • Fixed Baro Ki’Teer’s tutorial in the Relay not having subtitles.
  • Fixed capitalization discrepancies in the Foundry.

The Glast Gambit: Hotfix 19.11.2 Changes Replaced an idle NPC with a Steel Meridian NPC in the Steel Meridian Relay room. Get out of here default scrub! Improved visibility of previewing Sugatras on large weapons in Market dioramas. Fixes Fixed Law of Retribution’s bombs taking longer to charge as per:…

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